#include "CEUtilities.h"

#include "TestModule.h"


TestModule::TestModule(const string& name)
	:GameModule(name),
	 m_pTestGUI(NULL)
{
	OnEnter();
}

TestModule::~TestModule()
{
	OnExit();
}

CEGUIAnimation *ani;

void TestModule::OnEnter()
{

}


void TestModule::OnTimer(REAL deltaTime)
{

}

void TestModule::OnRender()
{

		
}

void TestModule::OnExit()
{

}